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#include <rmvl/camera/camutils.hpp>
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const cv::Vec3f & | tvec () const |
| 获取平移向量
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const cv::Vec3f & | rvec () const |
| 获取旋转向量
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const cv::Matx33f & | R () const |
| 获取旋转矩阵
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const cv::Matx44f & | T () const |
| 获取外参矩阵
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float | yaw () const |
| 获取yaw
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float | pitch () const |
| 获取pitch
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float | roll () const |
| 获取roll
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float | distance () const |
| 获取距离
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void | tvec (const cv::Vec3f &tvec) |
| 设置平移向量
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void | rvec (const cv::Vec3f &rvec) |
| 设置旋转向量
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void | R (const cv::Matx33f &R) |
| 设置旋转矩阵
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void | distance (float distance) |
| 设置距离
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◆ distance() [1/2]
float rm::CameraExtrinsics::distance |
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const |
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inline |
◆ distance() [2/2]
void rm::CameraExtrinsics::distance |
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float | distance | ) |
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inline |
◆ pitch()
float rm::CameraExtrinsics::pitch |
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const |
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inline |
◆ R() [1/2]
const cv::Matx33f & rm::CameraExtrinsics::R |
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const |
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inline |
◆ R() [2/2]
void rm::CameraExtrinsics::R |
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const cv::Matx33f & | R | ) |
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◆ roll()
float rm::CameraExtrinsics::roll |
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const |
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inline |
◆ rvec() [1/2]
const cv::Vec3f & rm::CameraExtrinsics::rvec |
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const |
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inline |
◆ rvec() [2/2]
void rm::CameraExtrinsics::rvec |
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const cv::Vec3f & | rvec | ) |
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◆ T()
const cv::Matx44f & rm::CameraExtrinsics::T |
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const |
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inline |
◆ tvec() [1/2]
const cv::Vec3f & rm::CameraExtrinsics::tvec |
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const |
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inline |
◆ tvec() [2/2]
void rm::CameraExtrinsics::tvec |
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const cv::Vec3f & | tvec | ) |
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◆ yaw()
float rm::CameraExtrinsics::yaw |
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const |
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inline |
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